; Events file
; Civ II ToT Original Game extension
; Copyright 1999 MicroProse Software

;
; Initialization
; --------------

@BEGINEVENTS
@INITFLAG

;
; Flags
; -----
; 
; 0   not used
; 1   not used
; 2   not used
; 3   not used
; 4   not used
; 5   not used
; 6   not used
; 7   not used
; 8   not used
; 9   not used
; 10  not used
; 11  not used
; 12  not used
; 13  not used
; 14  not used
; 15  not used
; 16  not used
; 17  not used
; 18  not used
; 19  not used
; 20  not used
; 21  not used
; 22  not used
; 23  not used
; 24  not used
; 25  not used
; 26  not used
; 27  not used
; 28  not used
; 29  not used
; 30  not used
; 31  not used

;



@IF
ReceivedTechnology
receiver=Anybody
technology=9
@THEN
Justonce
text
^Banking has been researched.
^
^A great central bank is created, increasing investment
^in the economy, and making more funds available to the 
^government.  
^
^The first discoverer of banking has recieved a bonus of 
^500 gold!
endtext
Playwavefile
Newbank.wav
ChangeMoney	
receiver=TriggerReceiver
amount=500
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=22
@THEN
Justonce
text
^Economics has been researched.
^
^Upon the discovery of economics, a more developed
^system of trade and finance is established, the 
^first of its kind in the world. 
^
^The first discoverer of economics has recieved a
^bonus of 800 gold!
endtext
Playwavefile
stkmarkt.wav
ChangeMoney	
receiver=TriggerReceiver
amount=800
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=29
@THEN
Justonce
text
^Rumours are spreading that the native tribes have
^changed their tactics, and are now reluctantly
^adopting more modern weapons. 
endtext
Playwavefile
swordfgt.wav
GiveTechnology		
technology=29
receiver=Great Tribe
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=61
@THEN
Justonce
text
^Rumours are spreading that the native tribes have
^again changed their tactics, and are now reluctantly
^adopting more modern weapons. 
endtext
Playwavefile
Infantry.wav
GiveTechnology		
technology=35
receiver=Great Tribe
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=62
@THEN
Justonce
text
^Rumours are spreading that the native tribes have
^again changed their tactics, and are now reluctantly
^adopting more modern weapons. 
endtext
Playwavefile
Cavalry.wav
GiveTechnology		
technology=17
receiver=Great Tribe
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=19
@THEN
Justonce
text
^The Corporation has been researched.
^
^The worlds first corporations begin to appear,
^revolutionising systems of trade and economics,
^and creating a boom for the economy.
^
^The first discoverer of The Corporation has recieved a
^bonus of 1000 gold!
endtext
Playwavefile
sell.wav
ChangeMoney	
receiver=TriggerReceiver
amount=1000
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=91
@THEN
Justonce
text
^Organised Military has been researched.
^
^A military tradition is established which endures for centuries to come, 
^inspiring more recruits to join this superior and glorious army.
^
^The first discoverer of Organised Military recieves 3 new Elite Swordsmen units
^in its capitol city.
endtext
Playwavefile
swordfgt.wav
CreateUnit
owner=TriggerReceiver
unit=Elite Swordsmen
Count=3
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=11
@THEN
Justonce
text
^Elite Horsemanship has been researched.
^
^For centuries to come, stories will be told of the bravery and honour of 
^the first Armourites, fearless and elite horsemen who carry the finest 
^weapons and ride into battle on the strongest horses.
^
^The first discoverer of Elite Horsemanship recieves 4 new Armourite units
^in its capitol city.
endtext
Playwavefile
Swrdhors.wav
CreateUnit
owner=TriggerReceiver
unit=Armourites
Count=4
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=73
@THEN
Justonce
text
^Rocketry been researched.
^
^A mad rocket scientist joins this 'enlightened' civlisation,
^creating an arsenal of deadly rocket powered weapons.
^
^The first discoverer of rocketry has recieved 4 new Rocket units
^and an A.I missile unit in its capitol city.
endtext
Playwavefile
Jetsputr.wav
CreateUnit
owner=TriggerReceiver
unit=Heavy Rocket
Count=4
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=73
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=A.I Missile
Count=1
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=95
@THEN
Justonce
text
^Aeronautics been researched.
^
^A mad airship engineer joins this pioneering civlisation,
^creating a fleet of awesome military airships.
^
^The first discoverer of Aeronautics has recieved 3 new 
^Airship units in its capitol city.
endtext
Playwavefile
Airship.wav
CreateUnit
owner=TriggerReceiver
unit=Airship
Count=3
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF


@IF
ReceivedTechnology
receiver=Anybody
technology=98
@THEN
Justonce
text
^CyberOrganics has been researched.
^
^An elite team of scientists and genetics experts, working
^with the military, are able to create a small army of 
^genetically engineered super-soldiers. The project is 
^eventually postponed following outcry from liberal and 
^humanitarian groups, but not before thousands of these
^'genome troops' are able to enter service. 
^The first discoverer of CyberOrganics has recieved 6 new 
^Genome Trooper units in its capitol city.
endtext
Playwavefile
Fanatics.wav
CreateUnit
owner=TriggerReceiver
unit=Genome Troopers
Count=6
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=31
@THEN
Justonce
text
^With the development of Supercomputers and Cyber-Organics, a
^new system of government is imagined - a population governed
^by super-intelligent computers and human-machine interfaces.
^Many people are opposed to this doctrine  however, fearing 
^the end of liberty, art, creativity, and of human kind as we
^know it!
^
^Technocracy (fundamentalism) allows a new government 
^of the same name.
endtext
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=99
@THEN
Justonce
text
^Plasmatics been researched.
^
^An elite team of scientists is formed to create the first
^prototype heavy robotic units, unlike anything seen 
^before on the battlefield - the ultimate weapons.
^
^The first discoverer of Plasmatics has recieved a new 
^Cybernetic Infantry and a Guardian unit in its capitol
^city.
endtext
Playwavefile
Blaster.wav
CreateUnit
owner=TriggerReceiver
unit=Cybernetic Inf
Count=1
veteran=No
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=99
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=Guardian
Count=1
veteran=No
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF





@IF
ReceivedTechnology
receiver=Anybody
technology=17
@THEN
Justonce
text
^Firearm Warfare has been researched.
^
^A military tradition is established which endures for decades to come, 
^inspiring more recruits to join this superior and glorious army.
^
^The first discoverer of firearm warfare recieves 4 new Rifle Infantry
^units and 2 Gun Cavalry units in its capitol city.
endtext
Playwavefile
Cavalry.wav
CreateUnit
owner=TriggerReceiver
unit=Gun Cavalry
Count=2
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=17
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=Rifle Infantry
Count=4
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=62
@THEN
Justonce
text
^Military Command has been researched.
^
^A tradition of superior military command structures and battle tactics
^is established which endures for decades to come, inspiring more recruits
^to join this superior and glorious army.
^
^The first discoverer of Firearm Warfare recieves 2 new Grenadiers
^units and 2 Cavalry units in its capitol city.
endtext
Playwavefile
Cavalry.wav
CreateUnit
owner=TriggerReceiver
unit=Cavalry
Count=2
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=62
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=Grenadiers
Count=2
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=30
@THEN
Justonce
text
^Flight been researched.
^
^Pioneering accomplishments in all areas of aviation technology
^inspire the creation of the worlds first military air force.
^
^The first discoverer of Flight recieves 2 new Biplane
^units and 1 Dogfighter units in its capitol city.
endtext
Playwavefile
Aircombt.wav
CreateUnit
owner=TriggerReceiver
unit=Biplane
Count=2
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=30
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=Dogfighter
Count=1
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=53
@THEN
Justonce
text
^Mobile Warfare been researched.
^
^A tradition of pioneering tactical thinking and improved tank
^technology is established which endures for decades to come. 
^
^The first discoverer of Mobile Warfare recieves 3 new Armour
^mkII units and 1 Mobile Artillery units in its capitol city.
endtext
Playwavefile
NewArmor.wav
CreateUnit
owner=TriggerReceiver
unit=Armour II
Count=3
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=53
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=Mobile Artillery
Count=1
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF


@IF
ReceivedTechnology
receiver=Anybody
technology=37
@THEN
Justonce
text
^Industrialisation has been researched.
^
^The pioneering industrialists establish the worlds first
^factory complex, contributing greatly to the productivity
^of their civilisation.
^
^The first discoverer of Industrialisation has recieved a 
^factory in its primary city. The wealthy industrialists 
^contribute 100 gold for its continued upkeep.
endtext
ChangeMoney	
receiver=TriggerReceiver
amount=100
playwavefile
crwdbugl.wav
BestowImprovement	
improvement=15
race=TriggerReceiver
capital=Yes
wonders=Yes
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=85
@THEN
Justonce
text
^Academy Sciences has been researched.
^
^An academic and scientific tradition is established which endures for decades
^to come. A place of learning, debate and discussion is built to inspire
^future generations of thinkers and scientists.
^
^The first discoverer of Academy Sciences has recieved a science academy in its 
^primary city. The wealthy academics contribute 300 gold for its continued
^upkeep, and also donate a strange flying machine!
endtext
ChangeMoney	
receiver=TriggerReceiver
amount=300
playwavefile
crwdbugl.wav
BestowImprovement	
improvement=12
race=TriggerReceiver
capital=Yes
wonders=Yes
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=16
@THEN
Justonce
text
^Computers have been researched.
^
^The new technology revolutionises many areas of research and
^engineering. A technological lead is established which endures 
^for years to come. 
^
^The first discoverer of Computers has recieved a research lab
^in its primary city. The wealthy new computer corporations 
^contribute 500 gold for its continued upkeep.
endtext
ChangeMoney	
receiver=TriggerReceiver
amount=500
playwavefile
crwdbugl.wav
BestowImprovement	
improvement=26
race=TriggerReceiver
capital=Yes
wonders=Yes
@ENDIF

@IF
ReceivedTechnology
receiver=Anybody
technology=85
@THEN
Justonce
CreateUnit
owner=TriggerReceiver
unit=Baloon
Count=1
veteran=Yes
homecity=NONE
InCapital			
locations
1,1,1
endlocations
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=59
@THEN
JustOnce
Text
^The new nuclear submarines that are becoming available
^are able to travel (teleport) to the underground/underwater
^zone and back again. However, they can only maneouver at 
^depth in deep sea areas. 
^
^Future Sub Transport and Fusion Warship units also have this
^ability.
EndText
@ENDIF


@IF
ReceivedTechnology
Receiver=Anybody
Technology=41
@THEN
JustOnce
Text
^The new advanced engineer unit is capable of building
^cities underwater or underground.
^
^Arm Troopers, Armour III, and most other advanced units
^are capable of operating underground / underwater, and
^also in zones that become accesible later.
^
^You can use the Sub Transport to take these units to the
^under underground / underwater area, or build tunnels 
^(teleporters) to link up with cavens below the surface.
EndText
@ENDIF



@IF
CityProduction
builder=anybody
improvement=65	
@THEN
CreateUnit
owner=Barbarians
unit=Alien
count=5
veteran=Yes
homecity=none
randomize
locations
70,50,2
65,50,2
70,45,2
65,45,2
60,40,2
60,45,2
65,40,2
55,35,2
55,40,2
60,35,2
endlocations
@ENDIF

@IF
CityProduction
builder=anybody
improvement=65	
@THEN
Justonce
Text
^Rumours are circulating of sightings of strange alien
^creatures, powerful and terrifying, that seem to be able
^to appear and disappear at will.
Endtext
@ENDIF


@IF
UnitKilled		
unit=Alien
attacker=anybody
defender=barbarians
@THEN
Justonce
Text
^Rumours abound that one of the mysterious alien beings
^has been destroyed. Although valuable rare materials
^were recovered, no clues have been found as to the
^creatures origin or purpose.
^
^The entitny was said to be bio-mechanical in nature,
^but nothing else could be learned from it.
EndText
@ENDIF

@IF
UnitKilled		
unit=Alien
attacker=anybody
defender=barbarians
@THEN
Playwavefile
stkmarkt.wav
ChangeMoney	
receiver=TriggerAttacker
amount=400
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
GiveTechnology		
technology=40
receiver=anybody
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
Text
^On arrival at the new planet, the intrepid colonists stuble upon
^an ancient relic of some kind. It is suspected that the device
^holds the secret of faster than light travel, or some kind of
^wormhole technology. Data about the device is sent back to the homeworld
^on a secure channel. However, it is not long before the intelligence
^services of other factions take an interest in the device.

^The colonising civilisation has gained subsapce engines technology.
^This technology can also now be obtained by all other factions.
EndText
EndGameOverride
EnableTechnology
whom=everybody
technology=40
value=0
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
78,48,2
73,43,2
68,38,2
77,43,2
72,38,2
68,47,2
73,48,2
68,43,2
77,38,2
72,47,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
78,48,2
73,43,2
68,38,2
77,43,2
72,38,2
68,47,2
73,48,2
68,43,2
77,38,2
72,47,2
endlocations
@ENDIF

;
;Aliens!!!!
;

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
CreateUnit
owner=Barbarians
unit=Alien
count=3
veteran=Yes
homecity=none
randomize
locations
70,50,2
65,50,2
70,45,2
65,45,2
60,40,2
60,45,2
65,40,2
55,35,2
55,40,2
60,35,2
endlocations
@ENDIF

; repeat for further units
; 2 Marines is default
; for first civ to land only,
; if # habitats/life support on ship (size)=
; 3, add a Colonist
; 5, add a Colonist and a Marines
; 7, add 2 Colonists and a Marines

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
CreateUnit
owner=TriggerAttacker
unit=Guardian
veteran=Yes
homecity=none
randomize
locations
79,50,2
74,50,2
79,45,2
74,45,2
69,40,2
69,45,2
74,40,2
64,35,2
64,40,2
69,35,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=Yes
homecity=none
randomize
locations
79,50,2
74,50,2
79,45,2
74,45,2
69,40,2
69,45,2
74,40,2
64,35,2
64,40,2
69,35,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
CreateUnit
owner=TriggerAttacker
unit=Arm Troopers
veteran=No
homecity=none
randomize
locations
77,47,2
72,42,2
67,37,2
76,42,2
71,37,2
67,46,2
72,49,2
67,42,2
76,37,2
71,46,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=3
@THEN
JustOnce
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
74,36,2
68,35,2
70,48,2
79,40,2
73,40,2
65,45,2
66,49,2
63,37,2
60,45,2
60,17,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=3
@THEN
CreateUnit
owner=TriggerAttacker
unit=Beam Array
veteran=No
homecity=none
randomize
locations
77,47,2
72,42,2
67,37,2
76,42,2
71,37,2
67,46,2
72,49,2
67,42,2
76,37,2
71,46,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=3
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
77,47,2
72,42,2
67,37,2
76,42,2
71,37,2
67,46,2
72,49,2
67,42,2
76,37,2
71,46,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=5
@THEN
CreateUnit
owner=TriggerAttacker
unit=Armour III
veteran=No
homecity=none
randomize
locations
69,20,2
53,25,2
48,40,2
46,13,2
40,31,2
40,45,2
31,39,2
55,41,2
38,18,2
47,24,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=5
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
70,20,2
54,25,2
49,40,2
47,13,2
41,31,2
41,45,2
32,39,2
56,41,2
39,18,2
48,24,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=5
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
69,20,2
53,25,2
48,40,2
46,13,2
40,31,2
40,45,2
31,39,2
55,41,2
38,18,2
47,24,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=7
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
69,20,2
53,25,2
48,40,2
46,13,2
40,31,2
40,45,2
31,39,2
55,41,2
38,18,2
47,24,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=7
@THEN
CreateUnit
owner=TriggerAttacker
unit=Guardian
veteran=Yes
homecity=none
randomize
locations
70,20,2
54,25,2
49,40,2
47,13,2
41,31,2
41,45,2
32,39,2
56,41,2
39,18,2
48,24,2
endlocations
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=7
@THEN
CreateUnit
owner=TriggerAttacker
unit=Advanced Engineer
veteran=No
homecity=none
randomize
locations
74,36,2
68,35,2
70,48,2
79,40,2
73,40,2
65,45,2
66,49,2
63,37,2
60,45,2
60,17,2
endlocations
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=99
@THEN
JustOnce
Text
^The technology to travel to other stars has now been fully developed
^
^Scientists now believe that humanity is not native to this world, but
^arrived here many thousands of years ago from another star system.
^Some kind of catastrophy occured which left the colonists with none
^of their advanced technology - possibly only a handful of humans 
^survived. It was not long before they reveted back to a stone age
^society with only a vague memory of their true origins...
endtext
@ENDIF


@IF
ReceivedTechnology
Receiver=Anybody
Technology=99
@THEN
JustOnce
Text
^It is hoped that our people can soon begin to explore space, to
^search for our true homeworld.
endtext
@ENDIF


@IF
ReceivedTechnology
Receiver=Anybody
Technology=76
@THEN
JustOnce
Text
^As the first human-built vehicles leave the planets atmosphere,
^scientists from around the world are increasingly coming to the
^conclusion that human life is not native to this planet.
^
^Genetic and biological evidence seems to point to a different
^planet of origin, and this is backed up by consistent myths and
^legends from all over our world. Perhaps one day, we will be able
^to send explorers into space to discover our true past.
endtext
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=41
@THEN
JustOnce
Text
^In recent years it has been discovered that underneath the surface of our
^world, there exists a huge network of ancient tunnels and chambers, now
^mostly flooded, which run for hundreds of miles. Only a few scientists and 
^explorers have been  able to venuture below the surface so far, but it seems
^they may be relics from our ancient past - perhaps our ancestors once took
^refuge in these tunnels from some terrible cataclysm, only to return to the
^surface, and in time, all knowledge about this mysterious underworld was lost
^to distorted myths and legends...
endtext
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=41
@THEN
JustOnce
Text
^The technology to explore and settle the underground/underwater zone
^has now been developed. We should move fast to colonise the sea around
^our shores, and thus prevent enemies from establishing underwater bases
^too close to us.
endtext
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=80
@THEN
JustOnce
Text
^Although there is now only one moon in the sky, astronomers have long 
^speculated that there was once two moons. It is thought that the small
^ring of asteroids that orbit closer to us represents the remains of a 
^small rocky planetoid, now smashed into several large chunks by some
^great collision eons ago.
^
^These asteroids have been confirmed to contain valuable minerals and
^resources not present on our remaining barren moon. It is hoped that
^recent advances will allow colonisation and exploitation of the asteroids.
endtext
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=80
@THEN
JustOnce
Text
^Superconductor Technology allows the construction of Space Engineers
^
^The new Space Engineer units are capable of launching into
^the asteroid zone from the surface (teleporting), and of 
^building transport sites to the asteroids. These units can
^also 'fly' through space between astroids, allowing the
^full exploration and colonisation of this zone.
^
^A version of the Advanced Transport can also be constructed in
^this zone to ferry Military units between asteroids.
endtext
Transport	
unit=A.I Missile
state=On
mode=Native
type=2
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=80
@THEN
JustOnce
Text
^Nuclear and A.I missiles can now be launched into and from the
^asteroid zone, and can be stored there.
^
^Be wary of enemies establishing bases in orbit situated above 
^your main cities! 
endtext
Transport	
unit=Nuclear Mssl.
state=On
mode=Native
type=2
@ENDIF


@IF
ReceivedTechnology
Receiver=Anybody
Technology=40
@THEN
JustOnce
Text
^From analysis of the artefacts and relics found on alpha centauri,
^scientists believe they can put together the first true idea of the 
^history of humanity. It seems that centarui was another ancient
^colony of our species, but for some reason, the population didnt 
^survive..
^
^The mysterious alien beings have been confirmed to be ancient, 
^degenerate bio-mechanical machines designed by the centaurian
^colonists to protect and help maintain their settlements. It
^seems they were disturbed by our explorations into space... 
EndText
@ENDIF


@IF
ReceivedTechnology
Receiver=Anybody
Technology=40
@THEN
JustOnce
Text
^Further discoveries have revealed that our true homeworld was
^the planet 'Earth', in orbit of another nearby star, Sol. However,
^long range sensors confirm that Earth no longer exists in
^this plane of existence - incredibly, it seems that the entire
^planet has long since ascended into a 'higher dimension'.
^
^Ancient technology and information has been discovered,
^speaking of higher planes of existance, revealing the
^true nature and reality of the universe.
EndText
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=40
@THEN
JustOnce
Text
^Completion of the 'Ascent to Transcendance'
^wonder by any civilisation will enable the
^scientific victory
EndText
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=40
@THEN
JustOnce
Text
^With the discovery of subspace engines, advanced engineers can
^construct teleporters to alpha centauri. All modern units can
^use these teleporters...
EndText
Transport	
unit=Advanced Engineer
state=On
mode=Build
type=0
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=40
@AND
CityProduction		
builder=Anybody
improvement=45
@THEN
JustOnce
Text
^All over the world, science, philosophy and spirituality finally begin 
^to merge together, giving people a new way of looking at reality. For
^those who have enough courage and determination to break through the 
^barriers, there is a promise of moving to a higher form of existence, 
^transcending the physical universe, with all its woes and limitations
^
^It is clear that our current technological progress has reached a peak,
^and it will require a major shift in our consciousness to achieve 
^further growth. 
^
^But will our people really be able to ascend to a new state of being?
EndText
@ENDIF

@IF
ReceivedTechnology
Receiver=Anybody
Technology=40
@AND
CityProduction		
builder=Anybody
improvement=45
@THEN
JustOnce
GiveTechnology		
technology=89
receiver=TRIGGERATTACKER
Text
^With Ascent to Transcendance complete, the Science victory
^is now enabled.
^
^Reach future Tech *5* to transcend!
^The new onwer of the Ascent wonder has gained a headstart
^towards this goal.
^
EndText
@ENDIF

@IF
CityProduction		
builder=Anybody
improvement=45
@THEN
JustOnce
GiveTechnology		
Technology=89
receiver=TRIGGERATTACKER
@ENDIF

; when any tribe discovers Transcendence (X7)
; end the game and play the relevant AVI

@IF
ReceivedTechnology
receiver=anybody
FutureTech=5
@THEN
JustOnce
Text
^^The Quest for Transcendence has ended.
^
^^The Ascension of our world has begun.
^
^Finally, we are re-united with our ancient ancestors. 
^Ascended Earth shines before us, the mysteries of our
^past are revealed. 
^
^^The epic journey of our people is over...
^^A new age for humanity is just beginning!
^
EndText
PlayAVIFile
Scene6.avi
EndGame
endscreens=yes
@ENDIF

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@AND
ReceivedTechnology
Receiver=Anybody
Technology=40
@THEN
EnableTechnology
whom=TriggerReceiver
technology=40
value=0
@ENDIF

@ENDEVENTS
